The Sonic Center

The Lounge => Gaming and Grazing => Topic started by: Rayku on January 16, 2006, 07:41:02 pm

Title: Anyone wanna talk Pokemon?
Post by: Rayku on January 16, 2006, 07:41:02 pm
There's probably already a topic on this, but I couldn't find one cause I'm too lazy. I've got my pokemon addiction growing, and anyone wanting to suck up their pride and talk Pokemon just converse here!
Title: Anyone wanna talk Pokemon?
Post by: sonicam on January 16, 2006, 07:43:10 pm
Bah, I haven't played Pokemon in a while. Last Pokemon game I've played was Emerald. Beat it, but I was constructing a team for Battle Frontier, the cliched Eevee evolution team and then I got bored of EV training and quit. :( I might pick it up on day and play again. :o
Title: Anyone wanna talk Pokemon?
Post by: Rayku on January 16, 2006, 07:49:06 pm
Well I'm trying to find a legitamate way to get a Lugia. If anyone knows please tell me
Title: Anyone wanna talk Pokemon?
Post by: yse on January 16, 2006, 08:22:02 pm
Play Gold/Silver? *shot*

Seriously, GSC is the best of the lot. I may have to look into getting one of RSE though because I wouldn't mind a new challenge. :o
Title: Anyone wanna talk Pokemon?
Post by: Rayku on January 16, 2006, 08:35:45 pm
Natures put a new twist in the plot, Mike. They make the game a lot gayer, but more fun and not so unfair

And yes I've got my whole team leveled up to 100, and it's my permanent team that I've gone undefeated with. On GSC I've got Umbreon, Espeon, Vaporeon, Lugia, Mewtwo and Tyranitar all waiting to go. I've kinda developed a bond with my silver game, seeing it through to the end. I even pretended to perform CPR on it when it got washed in the washing machine =P
Title: Anyone wanna talk Pokemon?
Post by: Spinballwizard on January 16, 2006, 10:12:09 pm
Eh, I haven't played in a while; got a bit bored with it. Bleh.

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Beat it, but I was constructing a team for Battle Frontier, the cliched Eevee evolution team and then I got bored of EV training and quit. :(
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Main reason I got bored, heh. EV training is only good if you're REALLY bored and have nothing to do. Like you're on a vacation or something.

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Well I'm trying to find a legitamate way to get a Lugia. If anyone knows please tell me
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Aurora Ticket IIRC (Either that or mystic, but I think that's Deoxys), which you get either from Ninty themselves at their silly events (ie Mew, Celebi, etc) or by record mixing with someone who already has it.

And I have somewhat a similar bond with my Gold, kinda tried to complete the dex, but it's frozen at 227 because I haven't worked on it in a while.
Title: Anyone wanna talk Pokemon?
Post by: SadisticMystic on January 16, 2006, 10:23:29 pm
My Blue Pokedex is at 46 because I don't care about that aspect.  Gold is at 157 because Stadium 2 is silly and wants you to fill it up most of the way for some "cool feature" that didn't have that restriction in the first game.

I will take this opportunity to plug my PKUtility (http://soniccenter.org/sm/files/pkutility.zip), which does stat and damage calculation and can sometimes help find your DVs.  The previous link requires Excel in order to do anything meaningful; a version for the OpenDocument format is also available (http://soniccenter.org/sm/files/pkutilityo.zip).
Title: Anyone wanna talk Pokemon?
Post by: magnum12 on January 16, 2006, 11:21:32 pm
Natures: Good idea but poorly implemented. Reasons: only factor to getting a good one is luck and the game keeps what they do hidden. The next game should tell players what natures do and have ways to change a nature.
EVs: Hate them. They're completely hidden, with no way to find out their exact number (in-game only), and they restrict freedom in terms of viable strategies.
I've collected every species in Blue and Silver. My old team was Feraligator, Celebi, Charizard, Ampharos, Tyranitar, and Mewtwo (used mostly as an ace in the hole in a tight spot).
Title: Anyone wanna talk Pokemon?
Post by: Buizel on January 16, 2006, 11:58:50 pm
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Bah, I haven't played Pokemon in a while. Last Pokemon game I've played was Emerald.
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You haven't played in a while? >_> ^_^ <_< v_v >_>...@_@...whooaa...dizzy...

I haven't played since Ruby/Sapphire. I haven't touched the cartridges in about six months at least...

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Seriously, GSC is the best of the lot. I may have to look into getting one of RSE though because I wouldn't mind a new challenge. :o
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I agree that GSC is the best series (with Silver as the best, IMO). And...I didn't see anything challenging about RSE, unless you're focusing on raising, in which personalities and EVs make the process painful. Oh, except I had trouble the first time I went against Glacia. I focused too much on Dragon pokémon, and I always choose Treecko as my starter, so...you know..."GLALIE/SEALEO/WALREIN used ICE BEAM!" "It's super effective!"...*groan* >_<

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And yes I've got my whole team leveled up to 100, and it's my permanent team that I've gone undefeated with. On GSC I've got Umbreon, Espeon, Vaporeon, Lugia, Mewtwo and Tyranitar all waiting to go. I've kinda developed a bond with my silver game, seeing it through to the end. I even pretended to perform CPR on it when it got washed in the washing machine =P
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Go you...I never invested a whole lot of time leveling up my pokémon. Here's my teams (I don't use legendaries):

Red: Chansey {64}, Dragonite {55}, Electabuzz {55}, Magmar {55}, Alakazam {54}, Starmie {48} (because all of my stronger pokémon (including my legendaries) are in my Gold version and I haven't replayed Red yet)
Gold: Dragonite {68}, Tyranitar {68}, Alakazam {68}, Ampharos {67}, Feraligatr {66}, Espeon {64}
Ruby: Sceptile {56}, Salamence {55}, Gardevoir {53}, Swellow {52}, Manectric {40}, Metang {35}
Sapphire: Ludicolo {63}, Salamence {58}, Gardevoir {50}, Skarmory {50}, Manectric {50}, Treecko (yes, I know... >_>;) {48}

And my Pokédexes:
Red: 141
Gold: 213
Ruby: 80
Sapphire: 136

I want Silver...I also want Fire Red...oh well, I'm broke. -_-;

And...you 'performed' CPR on your cartridge?!!! o_O
Title: Anyone wanna talk Pokemon?
Post by: yse on January 17, 2006, 02:40:46 am
While we're talking Pokedexes...

Blue: Fully complete from Bulbasaur to Mew - and I've never been to a Nintendo licensed Pokemon event.

Silver: Completed from Bulbasaur to Ho-Oh. As I said, I've never been to one of those "LEGENDARIES! GET YOUR LEGENDARIES!" events, so I never got Celebi. I mainly bought Crystal for this reason - then found out when I got home that Celebi was only in the Japanese version. As you might expect, I was damn pissed off when I read that.

My brother has the other four versions up to Crystal, which I've used over the years as tools to raise better Pokemon or to complete my Pokedexes.

Of course, some of you may also remember my attempt at speedrunning Gold. I eventually got my time down to 4 hours 37 minutes, but the time you will see on SDA in the near future is 4:13. I'm going to have to watch it and see the merits of getting a Rod and Poliwag versus catching the Red Gyarados...
Title: Anyone wanna talk Pokemon?
Post by: Bilan on January 17, 2006, 05:57:13 am
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Well I'm trying to find a legitamate way to get a Lugia. If anyone knows please tell me
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Buy Pokemon XD and catch it X)

Also /me talks Pokemon!


Psy....duck?...

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Aurora Ticket IIRC (Either that or mystic, but I think that's Deoxys), which you get either from Ninty themselves at their silly events
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Aurora Ticket=Deoxys

I have Deoxys :D
Title: Anyone wanna talk Pokemon?
Post by: Rayku on January 17, 2006, 08:27:42 pm
My non-national pokedex on Sapphire is at 199...4 more to go:

Wigglytuff, Golem, and two other guys I don't remember...I used up my moon stone on a stupid Skitty when I thought I'd want one...
Title: Anyone wanna talk Pokemon?
Post by: Spinballwizard on January 17, 2006, 10:11:36 pm
Rayku that is really lol. Like Skitty/Delcatty is any good.

And how do you consider four more, considering there's only Jirachi and Deoxys as extras, and you can't get multiple forms of Deoxys in one game?

I got all 200 in Ruby non-national, but then I restarted. >_>
Title: Anyone wanna talk Pokemon?
Post by: sonicam on January 17, 2006, 10:18:05 pm
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Bah, I haven't played Pokemon in a while. Last Pokemon game I've played was Emerald.
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You haven't played in a while? >_> ^_^ <_< v_v >_>...@_@...whooaa...dizzy...
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What do you mean? :o
Title: Anyone wanna talk Pokemon?
Post by: magnum12 on January 18, 2006, 02:12:22 am
The move set structure for the series might need some reworking. (Mostly when it comes to HM's.) Here's one of my thoughts on what might be a good idea for next games. I'd like to hear some feed back about this idea.
-Moves are never forgotten when new moves are learned. All moves learned go to a move bank. In order to be used in battle, a move must be equipped to the battle set. (Like the way Tales of Symphonia manages things for human controlled characters.) The battle set can be changed at any time except during a battle. HM moves however, can be used for their non-combat functions even if its not part of the battle set. Some of the advantages of this system would be the elimination of the nessecity of "HM slaves" and the ability to change move sets for capturing stuff, then go back to vs trainer mode sets.
Title: Anyone wanna talk Pokemon?
Post by: Bilan on January 18, 2006, 03:27:34 am
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Rayku that is really lol. Like Skitty/Delcatty is any good.

And how do you consider four more, considering there's only Jirachi and Deoxys as extras, and you can't get multiple forms of Deoxys in one game?

I got all 200 in Ruby non-national, but then I restarted. >_>
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Non-National Sapphire I have 202 :D

National I have something like 336.

I refuse to let anyone touch my Sapphire cart because of that, same with my Leaf Green because it has the Aurora Ticket embedded into it X)
Title: Anyone wanna talk Pokemon?
Post by: CosmicFalcon on January 18, 2006, 02:20:17 pm
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Natures: Good idea but poorly implemented. Reasons: only factor to getting a good one is luck and the game keeps what they do hidden. The next game should tell players what natures do and have ways to change a nature.
EVs: Hate them. They're completely hidden, with no way to find out their exact number (in-game only), and they restrict freedom in terms of viable strategies.
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You have to remember that Pokémon has quite a young demographic. The target audience of sales is not those who want to calculate stats to make the best possible Pokémon. Hence there is also more emphasis in marketing on collecting them rather than training, as that again lessens the amount of focus placed on full-training.

EVs may be hidden, but you can't find their exact number? Try counting ftw.

They do restrict freedom in terms of strategies, but I think that's a positive thing. It makes strategy a lot more interesting if you can only 'max out' up to two stats. If you could reach 255 EVs on all stats, it would make the EV system pointless as it might as well have '+ 68' (I think) in the formula rather than '+ (EV / 4)'.

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Wigglytuff, Golem, and two other guys I don't remember...I used up my moon stone on a stupid Skitty when I thought I'd want one...
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Use Thief on Lunatones to get more Moon Stones. I think there is a 10% chance they'll be holding one.

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The move set structure for the series might need some reworking. (Mostly when it comes to HM's.) Here's one of my thoughts on what might be a good idea for next games. I'd like to hear some feed back about this idea.
-Moves are never forgotten when new moves are learned. All moves learned go to a move bank. In order to be used in battle, a move must be equipped to the battle set. (Like the way Tales of Symphonia manages things for human controlled characters.) The battle set can be changed at any time except during a battle. HM moves however, can be used for their non-combat functions even if its not part of the battle set. Some of the advantages of this system would be the elimination of the nessecity of "HM slaves" and the ability to change move sets for capturing stuff, then go back to vs trainer mode sets.
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Having no limit on the moves that can be learnt, other than a Pokémon's move pool, is silly. I mean just think, if you bred a new Pokémon, rather than having up to four moves of the parent, it would have perhaps all of them depending on the species.

It's silly enough that you can forget HM moves and relearn level-up-learnt moves now, in that those and your idea totally throw out the strategy involved in which moves to learn, keep and forget.

I don't see much of a problem in having HM slaves. All it means is that you have a fighting team of 5, which is immaterial when playing ingame. Heck, giving all your team HMs is fine if you plan to use them ingame only, which you should be if it's the team you are playing through the game with, as they will have messed up EV's/10.
Title: Anyone wanna talk Pokemon?
Post by: sonicam on January 18, 2006, 03:23:20 pm
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Wigglytuff, Golem, and two other guys I don't remember...I used up my moon stone on a stupid Skitty when I thought I'd want one...
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Use Thief on Lunatones to get more Moon Stones. I think there is a 10% chance they'll be holding one.

Or Covet since you have Delcatty, IIRC, Delcatty and Ziggy/Loonone can learn Covet. Same as Theif but less PP, Normal and not a TM. :o

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The move set structure for the series might need some reworking. (Mostly when it comes to HM's.) Here's one of my thoughts on what might be a good idea for next games. I'd like to hear some feed back about this idea.
-Moves are never forgotten when new moves are learned. All moves learned go to a move bank. In order to be used in battle, a move must be equipped to the battle set. (Like the way Tales of Symphonia manages things for human controlled characters.) The battle set can be changed at any time except during a battle. HM moves however, can be used for their non-combat functions even if its not part of the battle set. Some of the advantages of this system would be the elimination of the nessecity of "HM slaves" and the ability to change move sets for capturing stuff, then go back to vs trainer mode sets.
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Having no limit on the moves that can be learnt, other than a Pokémon's move pool, is silly. I mean just think, if you bred a new Pokémon, rather than having up to four moves of the parent, it would have perhaps all of them depending on the species.

It's silly enough that you can forget HM moves and relearn level-up-learnt moves now, in that those and your idea totally throw out the strategy involved in which moves to learn, keep and forget.

I don't see much of a problem in having HM slaves. All it means is that you have a fighting team of 5, which is immaterial when playing ingame. Heck, giving all your team HMs is fine if you plan to use them ingame only, which you should be if it's the team you are playing through the game with, as they will have messed up EV's/10.
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For the most part, I agree with CF, but disagree on his other argument. Having a full moveset of learned moves like in ToS just shouldn't happen. There just has to be a limit w/ all fairness, but the moveset changing aside from the set 4 you can have is a very good idea, but there has to be limit and it would also promote laziness :/. As for CF saying that it's silly for Move Deleters/Tutors, I disagree. I think it was an excellent idea. I know for a fact I hated giving my Bulbasaur Cut when I first played my Red version and then having no way to get rid of it. Most of the HM for the most are among some of the worst attacks in the game. Cut is only 50 power w/ no added effects. Flash is ok, but very inaccurate. Waterfall is a shitter Surf. Whirlpool = a Water Wrap and sucks. Fly gets pwned by Thunder. Rock Smash is quite possibly the worst attack in the game. Poor excuse of an attack. Surf is obviously the best HM and a worthy attack you'll have on your Water Pokemon that specialize in Special Attacks for the most part. All the others have to go and you won't want for you final team.
Title: Anyone wanna talk Pokemon?
Post by: Bilan on January 18, 2006, 06:42:40 pm
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Most of the HM for the most are among some of the worst attacks in the game. Cut is only 50 power w/ no added effects. Flash is ok, but very inaccurate. Waterfall is a shitter Surf. Whirlpool = a Water Wrap and sucks. Fly gets pwned by Thunder. Rock Smash is quite possibly the worst attack in the game. Poor excuse of an attack. Surf is obviously the best HM and a worthy attack you'll have on your Water Pokemon that specialize in Special Attacks for the most part. All the others have to go and you won't want for you final team.
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Strength isnt all that bad when you just need a Normal type move that hits pretty hard, and plus its needed at some point in every Pokemon game. Unless of course you have an uber happy++ Pokemon with return or something, or Double Edge or Body Slam >_>
Title: Anyone wanna talk Pokemon?
Post by: Rayku on January 19, 2006, 05:42:38 pm
Magnum: I think you should be limited to 5 moves and 8 pokemon per team, that's just my stupid head thinking though
Title: Anyone wanna talk Pokemon?
Post by: Spinballwizard on January 19, 2006, 10:15:26 pm
5 moves is fine (I know of a message board RPG that allows six, actually); 8 per team; that's something they can't really change. It's just TOO classic.

And CF more like 63, not 68. 252 (the max effective effort you can gain) / 4 =  63.
Title: Anyone wanna talk Pokemon?
Post by: Rolken on January 22, 2006, 06:18:53 pm
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It's just TOO classic.
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The whole series is too classic, and needs changing before I'll bother with it again. Played RBY competitively back in the day (and got 151 in the dex), but everything since has been a disappointment; I've bought at least one of each generation since, but haven't completed the storyline of a game since the metallic days. Pokemon was the franchise I bought a Cube for (since I didn't want to miss out on another round of 3D Pokemon as I did without an N64), but I could never get into Colosseum.

Since even Final Fantasy's getting a makeover now, I'd say Pokemon is probably the most stale franchise I've ever played.

But hey, if anyone wants to PBS for nostalgia sake, I'm up for it.
Title: Anyone wanna talk Pokemon?
Post by: SadisticMystic on January 22, 2006, 06:50:22 pm
By PBS do you mean the system that's exploitable (http://soniccenter.org/sm/files/pbsme.htm) remotely (http://soniccenter.org/sm/files/pbsthem.htm) at places such as Azure Heights?
Title: Anyone wanna talk Pokemon?
Post by: Rolken on January 23, 2006, 02:58:04 pm
That's the one!
Title: Anyone wanna talk Pokemon?
Post by: CosmicFalcon on January 26, 2006, 03:44:24 pm
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And CF more like 63, not 68. 252 (the max effective effort you can gain) / 4 =  63.
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Shut up I am too lazy for your arithmetic.

Also I will PBS you all up the wazoo. Or perhaps NetBattle. First I must get ye working computer. Kthx and bye.
Title: Anyone wanna talk Pokemon?
Post by: Rayku on February 02, 2006, 04:12:03 pm
I just seriously showed up my friend at Pokemon yesterday. He was talking crap about me, so I said 'Alright, I'll fight you' so he gets in and says 'no legendaries'. I say 'Oh shit, all my non-legendaries are on XD'

I beat him with 2 pokemon that were both rare-candied all the way to lv. 100, that's how much he sucked. And he did use a legendary, he used Suicune because he meant no uber legendaries, so I just owned him with a Gardevoir with straight Psychic attacks and a Kingdra. I laughed in his face...
Title: Anyone wanna talk Pokemon?
Post by: Bilan on February 02, 2006, 06:24:25 pm
I have a Level 100 Dragon team :D

<_<
Title: Anyone wanna talk Pokemon?
Post by: Aeida on February 04, 2006, 03:22:49 am
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The move set structure for the series might need some reworking. (Mostly when it comes to HM's.) Here's one of my thoughts on what might be a good idea for next games. I'd like to hear some feed back about this idea.
-Moves are never forgotten when new moves are learned. All moves learned go to a move bank. In order to be used in battle, a move must be equipped to the battle set. (Like the way Tales of Symphonia manages things for human controlled characters.) The battle set can be changed at any time except during a battle. HM moves however, can be used for their non-combat functions even if its not part of the battle set. Some of the advantages of this system would be the elimination of the nessecity of "HM slaves" and the ability to change move sets for capturing stuff, then go back to vs trainer mode sets.
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I gotta say i have thought this all along, i mean come on how stupid is something if they forget how to tackle, bite and etc ... these things must have trouble when it comes to eating because damn....
[/color]
Title: Anyone wanna talk Pokemon?
Post by: Aeida on February 04, 2006, 03:27:37 am
How do i edit posts, if it is possible, sorry i dont wanna double post but i wanted to mention that I also have a Lvl 100 Shiney Charizard... it is Black and cool...
[/color]
Title: Anyone wanna talk Pokemon?
Post by: yse on February 04, 2006, 03:55:04 am
Centre alignment ftw?

Also, there is indeed an Edit button, you'll see it below your post. (There should be four green buttons: Delete, Edit, Quote, Reply)
Title: Anyone wanna talk Pokemon?
Post by: CosmicFalcon on February 04, 2006, 06:41:08 am
Pokémon... GETTO DAZE~
Title: Anyone wanna talk Pokemon?
Post by: Spinballwizard on February 04, 2006, 09:59:52 pm
Andy have you lost it?
Title: Anyone wanna talk Pokemon?
Post by: sonicam on February 04, 2006, 11:50:10 pm
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DADADA I wanna be... the very best, DADA-like no one ever was... DA-DA DADA, to catch them is my real test, to train them is my cause, DADA-DAA!!

Seriously, how cool are the pokethemes X)

Pokemon Johto and Original themes FTW!!
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You lose Andy, you just lose... :(
Title: Anyone wanna talk Pokemon?
Post by: FireLaserBeam on February 05, 2006, 09:33:41 pm
Haven't played a Pokemon game in a while, though I sometimes go on Netbattle. I'm on Smogon, as FireLaserBeam if you go there, though don't expect to see me all the time.
Title: Anyone wanna talk Pokemon?
Post by: Rolken on February 05, 2006, 11:02:42 pm
I'm on Smogon from time to time, haven't battled in a year or two tho.

Also the original Pokemon theme is boss, anyone who says otherwise loses at life.
Title: Anyone wanna talk Pokemon?
Post by: yse on February 05, 2006, 11:32:13 pm
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Also the original Pokemon theme is boss, anyone who says otherwise loses at life.
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This is true.

It's the only good one, though.
Title: Anyone wanna talk Pokemon?
Post by: sonicam on February 07, 2006, 10:42:58 pm
*rolls eyes* :( The season was great, but the theme song, agh. :( but I was pretty young when it first came out, so I probably enjoyed it. X) When was Pokemon shown here, '96 or '99? I can't remember. :X I think it's 99 since I was in Grade school when it came to here. Meh.
Title: Anyone wanna talk Pokemon?
Post by: Marth on February 08, 2006, 01:37:05 pm
The first season was '97 in Japan and '98 in U.S.A./Canada.
That means that some of the kids that watch the show now
weren't even born when the first season was on. (makes me feel old,
and makes the show seem even more ridiculously long and boring)

I think one of the reasons I don't like it anymore is how long it is
(the messed-up Rocket motto isn't so great the 400th time),
but it seems to have just gotten worse, anyway.
When I watch old videos of Pokémon (or about any other show),
I see all this stuff that 4Kids would've ripped out now.
GASP! Crosses and angels! Reference to death! A car crash!
Injured Pokémon! Japanese text! Chopsticks! So much offensive content!

"Kill" is now a swear word, according to 4Kids (no kidding),
and they can't make any references to religion, Japan, death, violence, video games, etc.
Title: Anyone wanna talk Pokemon?
Post by: sonicam on February 08, 2006, 08:59:33 pm
Which is why it sucks now. :(
Title: Anyone wanna talk Pokemon?
Post by: Mandyrobin on February 09, 2006, 08:08:51 pm
I used to be a big Pokemon fanatic. I had the trading cards, watched the cartoon and even went to see a movie in theatres. However, I lost interested as a got older and became interested in other stuff. Every now and then, I will regain a temporary interest in Pokemon again after seeing and episode or playing a game. I can still rhyme of some of my favourites.
Title: Anyone wanna talk Pokemon?
Post by: CosmicFalcon on February 10, 2006, 11:11:36 am
If I was in charge of dubbing and er... 'censorship'... of games and anime and such, things would be very different. Allow my to make full use of facetious HTML and words that I am not sure of the meaning of, and provide you with an unordered list. To the face.

<ul>
<li>Only swear words that are actually swear words get censored. 'Damn', 'hell', 'God', "blimey", not swear words. Christians, no offence, but gtfo my language kplz. If we censored things completely by Christian morals and ethics... well... this brings me onto the next point.</li>
<li>Censoring religion and crap, what's up with that. Most importantly, non-religious crosses can stay (read: red crosses, as in the CHARITY you idiot censors), and other such non-religious things that over-whatever idiots think could be misconstrued. I think it's time for another bullet point.</li>
<li>No more of this censoring 'possibly religiously offensive' or 'politically incorrect' stuff. In fact, in the censorship process, I'd be liable to double if not treble the amount of offense, to offend all minorities. Heck, and all majorities, too.</li>
<li>Boobs. Bigger. Bouncier.</li>
<li>And enough with this extension of women's clothing. "OHNOES HER SHORTS R 2 SHORT" piss off. Her shorts aren't short enough. They are clearly far too... existant. I am pro belt-skirts and... no... tops. Let's see editing of characters' clothes put to a better use, by which I mean revealing more skin. By which I mean primarily on females.</li>
<li>None of this 'fainting', 'whiting out' or 'defeating' nonsense. Your Pokémon got 'knocked unconscious', you 'ran away like a wuss', all cuz some trainer 'beat the crap out of' your team. Kthx.</li>
<li>I've decided the phrase 'Game Over' is too overused and too... polite. Let's see more "FAILURE" screens (gg SSBM) and like... "You're Bloody Crap At This" screens.</li>
<li>I'd give the player to ability to shoot fucking annoying dogs that laugh at you that you can't shoot despite the fact that you are holding a shotgun aimed right between his eyes and are rampantly pulling the trigger.</li>
<li>Good voice actors. If possible, the Japanese ones can do their own English voices. I know they can all speak English.</li>
<li>More bigger and bouncier breasts.</li>
<li>No more... increasing the number of morals and ethics portrayed through the dialogue. It's just wrong. The message I want to get from a game is that people can be revived by some magical potion that I don't rightly know what it looks like but is made from a mythical bird, except for when people die as part of the plot.</li>
</ul>


Ok I think I'm done.
Title: Anyone wanna talk Pokemon?
Post by: magnum12 on February 10, 2006, 02:45:49 pm
-Trust me, the Japanese versions of an anime are typically better than the English versions. 4Kids has a reputation for over editing and censoring animes. They'll even cut out the guns which is why we'll never see "The Legend of Dratini" in America. IIRC, the "Beauty and the Beach" (I hope I got that name right) was heavily edited before it was aired long after where it was supposed to take place in the series.
-I used to play the card game as well. I had this weird grass control deck that I would use in the leagues. It did quite well in the local tournaments, getting me as far as second place in one of them.
Title: Anyone wanna talk Pokemon?
Post by: Spinballwizard on February 10, 2006, 04:37:59 pm
How come I think at least three of those items are just ones that CF wants added because he's CF?

Also CF: Unordered list in not HTML is easy.
Code: [Select]
[list]
[*](Stuff)
[*](Stuff)
[/list]
Which makes:ITT I win.

Also for the most part I agree. No more wussy games. I WANNA BE EVIL DAMMIT! >_>
Title: Anyone wanna talk Pokemon?
Post by: CosmicFalcon on February 11, 2006, 08:19:28 am
Quote
How come I think at least three of those items are just ones that CF wants added because he's CF?

Also CF: Unordered list in not HTML is easy.
Code: [Select]
[list]
[*](Stuff)
[*](Stuff)
[/list]
Which makes:
    [/li][li](Stuff)
    [/li]
  • (Stuff)
ITT I win.

Also for the most part I agree. No more wussy games. I WANNA BE EVIL DAMMIT! >_>
[snapback]9512[/snapback]

<ol>
<li>I said facetious HTML. Facetious!</li>
<li>Of course I added things because I am CF. The post was around the decisions I would make were I in charge of censorship!</li>
<li>HTML is cool</li>
<li>ITT you do not win, just like how ITOT you don't either. stfu and/or gtfo kplz</li>
<li>Ordered list to the face. With HTML. Suck out.</li>
</ol>
Title: Anyone wanna talk Pokemon?
Post by: Spinballwizard on February 11, 2006, 12:35:51 pm
If you were in charge of censorship there wouldn't be such a word. >_>
Title: Anyone wanna talk Pokemon?
Post by: CosmicFalcon on February 11, 2006, 12:59:25 pm
Quote
If you were in charge of censorship there wouldn't be such a word. >_>
[snapback]9525[/snapback]

Sure there would.

censorship n.
<ol><li>The act of increasing the number, size or bounciness of breasts; the advancing of breast physics.</li><li>The act of increasing the violence, language, nudity, etc. of a videogame, series or film.</li><li>A job which has the greatest guy in the world ever in charge, upon whom the girls are all up ons.</li></ol>
Title: Anyone wanna talk Pokemon?
Post by: sonicam on February 13, 2006, 08:13:52 pm
lol
Title: Anyone wanna talk Pokemon?
Post by: Marth on February 14, 2006, 05:35:12 pm
(#42, CosmicFalcon's post)
1. The first two are swear words, at least in Canada. When God's name is used
the wrong way, it's not a swear, but I still don't like it because it's disrespectful.
As for removing religious stuff to avoid offending anyone, I think it's more
offensive to remove it in some cases. For example, they can put
"Happy Holidays" to avoid offending the people that don't like calling
Christmas by its real name, but then they bug everyone else with their
stupid and unnecessary changes.
2&3. Again, it's just silly and unnecessary to remove references to religion. (see 1.)
4&10. You'd get some extreme responses if you did that.
You'd get a letter that's like "DROOOL!!!111", and another that's like
"Hey! How dare you show something like that?"
5. (see 4.) Think about what that would mean for poor Sonic. :(
(as if he isn't already creeped-out enough)
6. It works in Pokémon, and even the blacking out doesn't make sense.
In other shows, however, the "defeating" or "taking away" is really dumb,
especially because Sonic X is trying to change what happened in
the games while making the truth super-obvious.
8. I feel that way a lot. "AAGH! STUPID CHARACTER! STOP MOCKING/
LAUGHING AT/BLOCKING/ANNOYING/CAPTURING* ME!
(*like when the main character can kill any of the bad guys effortlessly,
but he/she still has to sneak past because he/she would surrender to the
enemies right after being detected and caught)
9. In other words, get the SA actors back in the games and show.
(Actually, there must be better actors who sound almost the same,
but don't make mistakes or sound really bad so often.)

It sure would be... uh... interesting if you were in charge.
Like I said, you'd get some extreme responses. I wonder if there'd
be more positive or negative opinions.

If I did the censoring... well, I mostly wouldn't. It's mostly okay the way it is.
If there are guns, then don't show it to the 5-year-olds!
You don't have to butcher the shows (driving away the real audience)
just to make them appropriate for kids that weren't meant to watch them, anyway.
For example, I'd just fix up the language in Sonic X a bit, and then leave the rest.
Title: Re: Anyone wanna talk Pokemon?
Post by: antiwwe on February 21, 2007, 03:01:32 pm
once in pokemon silver i found a pink nidodan fem!!!!!!!!!!!!!!!!
when it was nidoquenn it was black!!!!!!!!!!!!!!!
Title: Re: Anyone wanna talk Pokemon?
Post by: Groudon on February 21, 2007, 03:08:27 pm
Aside from the Red Gyrados in Pokemon Gold/Silver/Crystal, I've only caught 1 shiny Pokemon, that one being a Golbat in Ruby.  It evolved into a Crobat and was pinkish.
Title: Re: Anyone wanna talk Pokemon?
Post by: Bilan on February 21, 2007, 03:26:12 pm
Obligatory remark about thread necromancy being a sin.

Bring on D/P :D
Title: Re: Anyone wanna talk Pokemon?
Post by: Rick_242 on February 21, 2007, 07:36:42 pm
My last shiny was a black Rayquaza. :D
Title: Re: Anyone wanna talk Pokemon?
Post by: magnum12 on February 21, 2007, 07:47:24 pm
Wow, a new record for thread necromancy!
Title: Re: Anyone wanna talk Pokemon?
Post by: Rick_242 on February 22, 2007, 07:51:27 pm
Wow, a new record for thread necromancy!

Not really. <_<

Only been a week and I'm sure Pokemon Quartz had a longer... err... time period before someone else posted.
Title: Re: Anyone wanna talk Pokemon?
Post by: Tha CGS on February 22, 2007, 08:02:21 pm
Actually, if you notice carefully, the last post before the 'revival' of the topic was from February 14th 2006, meaning this thread was a year and a week, or 53 weeks old when it was brought back from the dead =P

But anywhos... I'm looking forward to the release of Pokemon Diamond/Pearl. It's been a while since the last new proper handheld adventure (R/S/E being the last, and FR/LG were remakes), and these games are also offering a lot of cool features from what has been found out about them. Plus, it finally gives me a much needed reason to use my DS again =P Just a shame the game isn't coming out in Europe until several months after the US at the earliest, and importing the game from the US is supposedly going to be very tough, from what I've been hearing Nintendo has planned in order to prevent it happening...

And on the subject of shinies, I've only got one: a shiny Diglett on my LG cartridge Xp
Title: Re: Anyone wanna talk Pokemon?
Post by: Rick_242 on February 22, 2007, 08:14:58 pm
2006!? Damn that IS a new record!

Anyway yeah, D/P is a game I really want. Good thing I live in the US. ^_^ More information can be found on the link provided: http://www.serebii.net/index2.shtml (http://www.serebii.net/index2.shtml)
Title: Re: Anyone wanna talk Pokemon?
Post by: yse on February 22, 2007, 10:41:50 pm
ks8 bumped one from 30 months. Now that's a record.
Title: Re: Anyone wanna talk Pokemon?
Post by: Rick_242 on February 22, 2007, 10:47:05 pm
WOW. :O What'd he bump? I'd had to have some meaning if it was 30 months ago.
Title: Re: Anyone wanna talk Pokemon?
Post by: Taillow on February 23, 2007, 01:48:42 am
Well, since this is bumped, I'm looking forward to diamond and pearl as well.  As for shinies... I never found any...  Except a Zangoose in the Battle Frontier.  I WANTED THAT ZANGOOSE!  Sigh...
Title: Re: Anyone wanna talk Pokemon?
Post by: yse on February 23, 2007, 03:49:00 am
There it is. (http://www.soniccenter.org/forum/index.php?topic=169.0)

27 months, close enough. :x
Title: Re: Anyone wanna talk Pokemon?
Post by: Blaiken on March 15, 2007, 07:03:30 pm
Heh.

I have a shiny Butterfree (LG). I once had a shiny Gastly (FR) but eh, I let my cousin start a new file over the one with it.
Title: Re: Anyone wanna talk Pokemon?
Post by: Conker T. Squirrel on March 17, 2007, 12:10:43 am
I have every single legendary in my emerald except for Latias.
Title: Re: Anyone wanna talk Pokemon?
Post by: ieatatsonic on October 18, 2007, 02:17:56 pm
Well I'm trying to find a legitamate way to get a Lugia. If anyone knows please tell me
Lugia's very rare. ou can only get him by having a special item, going to the ferry, and going 100 floors down on where you end up. You can only get the item at certain events( too late because everybody's focusing on Diamond and Pearl).
Title: Re: Anyone wanna talk Pokemon?
Post by: Zeupar on October 18, 2007, 02:34:44 pm
u_u
Title: Re: Anyone wanna talk Pokemon?
Post by: Bilan on October 18, 2007, 03:00:48 pm
Or you can catch it on XD.
Title: Re: Anyone wanna talk Pokemon?
Post by: ieatatsonic on October 31, 2007, 06:12:31 pm
Or you can catch it on XD.
You have a point. Also, When I only typed O and U earlier, it was just a typo.