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Messages - Groudon

Pages: 1 2 3 [4] 5 6 ... 49
91
News and Updates / Re: Sonic Generations Charts Discussion
« on: November 12, 2011, 04:46:30 pm »
Rings

Chemical Plant Challenge 1 - Modern
Rooftop Run Challenge 5 - Classic

One Ring Challenges.

93
News and Updates / Re: Sonic Generations - The Next Sonic Game
« on: June 24, 2011, 02:33:19 am »
I can't download the demo[child account BS], but it isn't worth one level. I'll wait until Christmas ^_^

Just make an adult account.

94
Competition Central / Re: Sonic Generations Demo Speed Runs...
« on: June 23, 2011, 04:00:39 pm »
Got a time of around 52 seconds.  For only spending a half hour on the game before getting this time, it's okay.

Also, because someone has to do it, I did a ring attack and got 227 rings.

95
News and Updates / Re: Sonic Generations - The Next Sonic Game
« on: June 22, 2011, 10:23:02 am »
360/PS3 demo of Sonic Generations confirmed.  Release date is tomorrow.

96
Rules Revisions / Re: Rule Change for Sonic 4 Episode 1?
« on: June 06, 2011, 02:03:49 pm »
The iphone version is just the beta version, right? So why can people post times from the iPhone version.

People can post their stats from the iOS version.  Just not for CS2 and LL2.

97
Chaos Emeralds / Re: Red Chaos Emerald Challenge
« on: May 20, 2011, 05:30:21 pm »
Well, that was much easier than the first one.



<Nice run! :) - FF>

98
Chaos Emeralds / Re: Blue Chaos Emerald Challenge
« on: May 16, 2011, 09:05:34 pm »
REV 01

""

<I admire and appreciate your perseverence, Groudon. This was an extremely difficult challenge for you, and you pulled through with a video that displays a careful and cool run which, in those aspects, surpasses everyone else's run thus far. Well done. -SDM>

99
This trick seems similar to the Sonic Adventure E-101mkII trick, which has always been allowed, as opposed to the Sonic Heroes team battle one. I think this should also be allowed.

also this should be in rule revisions

100
Competition Central / Sonic Free Riders charts (and discussion)
« on: March 18, 2011, 03:24:36 pm »
Since there's been some game discussion in the chat recently, I decided to list charts for it.




Category: Time Attack

Divisions:
  • Standard
  • Expert

Levels:
  • Dolphin Resort
  • Rocky Ridge
  • Frozen Forest
  • Metropolis Speedway
  • Magma Rift
  • Forgotten Tomb
  • Final Factory
  • Metal City




No game-specific rules are needed. Times are in centiseconds.
For the title screen, I think the one on Retro would work.

101
Gaming and Grazing / Re: Friend Code Megathread
« on: March 09, 2011, 12:02:18 pm »
Pokémon White: 2494-3530-0296

102
Competition Central / Re: Sonic and Sega All-Stars Racing - DS Charts
« on: January 18, 2011, 10:06:57 am »
General Rules:

Default Settings must be used for Races. This means:
  • Number of Racers must be at 6
  • Number of Laps must be set at 3
  • Difficulty must be on Med*
  • Items must be on*
  • Hazards must be on*

Why does that matter (aside from the lap number)?

103
News and Updates / Re: Poll: Sonic Free Riders Charts
« on: January 02, 2011, 02:41:37 pm »
Since someone bumped this topic for no reason *coughcough* I've played through the demo and I think that charts would be a waste:

A) the controls are really, really, really messed up. It's extremely hard to control.
B) The game (If I recall correctly) already has charts on Xbox Live.
C) Who really is going to buy a Kinect?

Out of everyone on this site, only one person has a Kinect; Me. (Which won't be here for long anyway.)

A) Some would argue that Sonic06 is also hard to control.
B) Remember Sonic 4?
C) I have.  It's just not here yet.

104
Gaming and Grazing / Re: Friend Code Megathread
« on: December 22, 2010, 02:23:59 pm »
SCWii code: 3868-5083-1821

105
General Sonic / Re: Shadow the Hedgehog video requests
« on: December 18, 2010, 01:00:50 pm »
Mad Matrix: Dark: Time: 5:01:27 (Camera angle nonsense (and a few mistakes) prevented me from filming a Sub 5 run, but it is the same strategy. If you want groudon I can re-film it.)

No need to.

106
General Sonic / Re: Shadow the Hedgehog video requests
« on: December 08, 2010, 11:12:42 am »
Mad Matrix (Dark): Time

107
News and Updates / Re: Poll: Sonic Free Riders Charts
« on: December 04, 2010, 02:21:36 pm »
Even though it's probably an irrelevant argument, if we have Sonic Jam and SBK charts, we should have SFR charts.


On a serious note, I might consider competing when I do eventually get Kinect and try out the demo.

108
News and Updates / Re: Sonic Colors
« on: October 29, 2010, 12:44:22 pm »
Also, a demo of the DS version is available on the European Nintendo Channel.

109
Competition Central / Re: Sonic the Hedgehog 4 competition
« on: October 25, 2010, 08:55:29 am »
How will you be tracking super sonic times and scores? I know for a fact that the wii has several save files and I'm sure that the 360 doesn't. So does the 360 save super sonic times and scores separately to normal sonic? Sorry to ask this :(

They upload separately to the leaderboards on 360 and PS3.

110
Competition Central / Re: Sonic the Hedgehog 4 competition
« on: October 24, 2010, 03:36:01 pm »
Probably because the game saves your score.

111
Competition Central / Re: Sonic the Hedgehog 4 competition
« on: October 22, 2010, 08:23:37 am »
I can't stand playing Sonic 4, it's such a terrible game. Playing such an atrocity is as uninteresting as possible, so we shouldn't track charts for it.

"I hate this game, so we shouldn't track it" isn't a valid reason to not add charts for a game (unless it's as much of an abomination as S1GBA where everyone agrees).

112
Competition Central / Re: Sonic the Hedgehog 4 competition
« on: October 21, 2010, 12:58:05 pm »
Special - Rings:
Special Stage 1-7

Special - Score:
Special Stage 1-7

Why no times for special stages?

113
News and Updates / Re: Sonic 4 Race
« on: October 16, 2010, 08:54:12 am »
I assume super transformation won't be allowed?

114
Competition Central / Re: Sonic the Hedgehog 4 competition
« on: October 16, 2010, 08:33:39 am »
Might as well post this time.

1'22"40 on Casino Street 2 using Super Sonic. Ran into the wall at the end of the card bridge, so this could definitely get lower (and if I can catch an earlier cycle on the 3rd set of barrels, if it's even possible, this can go below 1'20).

115
News and Updates / Re: Sonic 4 Dated
« on: October 14, 2010, 04:14:17 pm »
When the arm is falling, hit it when it's not electrified.

116
Competition Central / Re: Sonic the Hedgehog 4 competition
« on: October 13, 2010, 04:50:34 pm »
4'51"03 E.G.G. Station

Excluding the time set by this one person who obviously used the PartnerNET build, 1st place on the XBLA leaderboards.

117
News and Updates / Re: TSC has an official YouTube channel!
« on: October 12, 2010, 12:08:43 am »
my stuff's mostly already on my youtube account so don't upload it please

As are a lot of my videos, and those that aren't will probably be uploaded over the next few weeks.

118
News and Updates / Re: Sonic 4 Dated
« on: October 11, 2010, 08:46:53 am »
Can anyone tell me when the 360 version will be released (time-wise) for the people in the UK? I have tried to find out on google and xbox but it won't tell me >_>

Around 10:00 AM.

119
News and Updates / Re: Sonic Adventure released on XBLA
« on: September 15, 2010, 07:55:07 pm »
To add to that, it will be available on PSN next Wednesday.
Also, the DX content is now available for download, costing 400 points.

120
General Sonic / Re: Sonic Adventure Coming to XBLA
« on: September 01, 2010, 06:25:03 pm »
so uhh its XBLA only?

It's also coming out on PSN, but a date has yet to be announced.

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